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Why diablo 2 is better than 3
Why diablo 2 is better than 3






why diablo 2 is better than 3

It probably existed because you could have multiple Mana Shields up at once, and in conjunction with the bug for excess damage on Shield expiration, you could potentially take the excess damage for each excess Shield. The 128-or-more Mana Shield bug sounds silly, but I'm pretty sure it has at least one, and possibly several, important consequences. The phrasing suggests you might be able to kill him with melee, assuming you have enough To-Hit and Damage to overcome his regeneration. The freeze of Lazarus could be game-breaking if there is no way to reset him and you cannot kill him, since you need to defeat him to proceed. The freeze on use of a Hidden Shrine is easy enough to avoid if you know about it, but very frustrating if you trigger it, since you must close the program and revert to your last saved game. Prevented bows with fire-hit damage from interfering with the behavior of Gargoyle class monsters.Īllowed right-clicking (casting/drinking) belt items in positions 5 through 8, while the Spellbook is open.įixed the bug that froze Lazarus (and made him invulnerable to arrows and spells) after player had entered his lair, then left (or died), and finally returned.įixed potential memory corruption bug that occurred when casting town portal

why diablo 2 is better than 3

Prevented repeated castings (128 or more) of Mana Shield from disabling the casting of any more spells.įixed bugs that prevented items with the suffixes Thieves, Balance/Stability/Harmony, and Piercing/Bashing/Puncturing from working properly.įixed the bug that caused Mana Shield to become less effective with increasing spell level.įixed the bug that caused excessive damage when a Mana Shield expired due to an attack.

why diablo 2 is better than 3

This includes the crash upon resurrecting after being killed by a Black Death.įixed the freeze upon touching a Hidden Shrine while equipped with only indestructible items.įixed the bug that prevented Rogues from properly disarming traps on levels 13 through 15.įixed bug that rarely transformed unique items (like the Optic Amulet) into some other (usually mundane) item when saving the game and then starting a new game. Pulling from The DSF Buglist for Diablo v1.09, I see (after removing the less concerning ones):įixed crashes associated with being attacked or killed by a Black Death (Zombie class). More generally, any list of Diablo bugs fixed post-v1.04 will indirectly show you which bugs Hellfire still has. Perhaps most notably, the logic for Mana Shield is incorrect in Hellfire and higher levels of Mana Shield are less effective than lower levels. Hellfire is based off Diablo v1.04, and there are useful fixes in later versions of Diablo that were never merged back to Hellfire.

why diablo 2 is better than 3

Yann_Darko: If you play single player, there is no reason not to start a game in Hellfire.








Why diablo 2 is better than 3